Rein: PS3 UT III Beats Xbox 360 Gears Of War Graphics
Published by John Phillips November 10th, 2007 in Gaming, Xbox 360, Sony, PlayStation 3.Mark Rein, Vice President of Epic Games, is so impressed with his company’s Unreal Tournament III for PS3 that he has gone on the record saying that the graphics will surpass Gears Of War on Xbox 360.
“People are going to be pleasantly surprised,” he said of the PlayStation 3 title to website Pro-G. “It’s a really high end experience that pushes the graphics bar up even higher than Gears of War. There’s more polygons, there’s more stuff going on, there’s more explosions and there’s more things happening, so we’re just really pleased with the way the game runs on the PS3.”
Unfortunately, European gamers may have to wait a little longer to get to play Unreal Tournament III.
“Europe’s a problem because the certification process in Europe takes longer,” he recently told Eurogamer. “They’re testing all these different languages in all these different countries, so I doubt it’ll be released this year in Europe. But I don’t know. We’ll have to cross our fingers and wait and see.”
Of course it will. The graphics engine has had an extra years work and optimisation. The comment is purely PR. If there is one thing that Mark Rein understands it is PR. The same will be said about the xbox 360 version before it is released next year.
don’t be silly rein. Your embarrasing yourself now. And how cares even if the graphics are better? The game won’t be as good and that’s what counts.
Same game as the previous two but with better graphics. Great.
thats pretty awesome cause if i liked gears of war’s graphics im gonna like this games more
No suprises here! Of course it will be better. They have had an extra year to optimise the graphics engine. The same will be said of the xbox 360 version when it is released next year, agin simply because the engine will have been better optimised for multi-threading etc… Good PR though!
so what if they had an extra year the 360 has and still has its share of problems since it was released
“They have had an extra year to optimise the graphics engine.”
First of all its optimize, second you guys are way off here. Optimization of gaming engines involves finding ways to exploit system resources: cpu, gpu, memory for a specific system. The engine used for PS3 UTIII is not the same as Gears of War. Every system has a learning curve and that curve stays within the boundaries of the console. Lessons learned on Xbox don’t carry over to PS3 and vice versa. The same goes for engines. An engine is determined by a system’s architecture and the extra SPU’s in the PS3 should have been a no brainer indicator of this.
How on earth did they have an extra year to optimize when the ps3 came out over a year later? The net time period between system release and gears of war is roughly the same. Think about it.
The fact that PS3 edges out 360 in graphis and devs can write a game knowing every PS3 has a hard drive, games will continue to get better and eventually edge out 360 nearly every time.
Sounds like we have some whinny fan boys here.
I agree with geezy, stop whinny stupid xbots
geezy & DJ DaveLee
Bookmark this page and come back next year and then try to tell me they don’t look the same!
P.S. only a particularly stupid and whinny kind of Sony fanboy would call somebody an xbot, people in greenhouses shouldn’t throw stones.